Right now we got a huge problem in multiplayer interactive system. Just take a look at it:
1) WE NEED TO MOTIVATE PEOPLE TO PLAY (and stay) TOGETHER.
When I meet anyone in dungeon – I got feeling of frustruation. Why? Because I get less experience while someone else at the level (he kill monsters -> I got nothing). Its especially critical at low-mid level of progress. Everytime when someone around – I’m trying to go to another lvl asap to get full exp from lvl. Continue reading