Rage of Mages 2: Renaissance (season four)

Start of a new season in Rage of Mages 2 at Tangar’s Hat! The top players of the last season can be found in the section “Ladder”.

Our server is one+ year old. During this time, we have more than 500 unique players (each account is confirmed by a phone number, since it is tied to gmail). What’s new this season:

– added a new tier of “easy” maps: easy-2. In the list of maps you will see them as medium difficulty maps with the description of Max stats 25. These are six new classic maps (well, not really new – they are from the 1999 classic Nival server, but we did not had them yet);
– everyone starts with every stat of 15. Later on you can drink special potions to increase your character paramaters permanently and do it not only at endgame, but actually ON ALL types of map difficulties – for example, on the “easy-2”, you can increase the parameters to 25; up to 35 in “medium”, up to 45 in “hard” etc;
– reworked taverns (now the value of the reward is limited by the difficulty of the map; on the easy one you can get only steel, the easy-2 mithril, on the medium – adamant, etc.);
– the spell of healing now only acts on yourself;
– some of initial spells are more expensive;
– shield spell become cheaper (100k -> 10k), but now cost 50 mana and lasts 1/3 time;
– some groups and quests on ‘easy’ become more casual;
– heal spell (and heal scroll) now restore much more hp at first server (only there!);
– experience on easy-1 increased 2x (to compensate 15 stats);
– experience on easy-2 increased 1.5x (to compensate 25 stats);
– PvP turned off for both Easy;
– easy-2 got taverns with now (max reward 22k) – located closer to center;
– In all “big” mobs, as well as in some groups, potions have been added that restore 1hp and 1mana. Please note that their description in the game is crooked :slight_smile: also they are sold in the shop for 50g, not 500g;
– game speed increased from 5 to 6;
– reduced experience penalty (on easy from 3% to 1% etc).

Now an important clarification regarding the new character’s stat potion system. There are now two types of easy maps:

  1. First tier: the maximum stats are 15. On these maps you starting your chat. These are maps from the previous season, 64×64. There are taverns on them, where you can take tasks, for which they reward equipment up to a steel cuirass.
  2. Second tier (easy-2). Maximum stats 25. Im map list it listed as “medium” (but it’s actually easy!). The thing is that on this map for 200k gold you can buy potions in the store, which will increase your parameters. Potions:
    life regeneration: strength and agility
    mana regeneration: mind and spirit
    The maximum value of the parameter on the easy-2 is 25.

Important! If you will increase the parameters on the easy-2 map and then enter on the map of the first tier, your stats will drop to 15. Therefore, if you decide to spend on drink a character, do not go to the map of the previous tier if you do not want to reset the stats! Likewise, don’t try to increase stats on lower tier maps – potions won’t work there.

Further difficulties will be introduced, where you can increase character parameters up to 35, 45, etc. For each level, only certain items from this particular difficulty level will increase stats. Those. regeneration potions will increase your stats +1 only on easy-2 maps! On medium map, these potions will work as usual – there to raise stats you will have to drink other potions (potions of life / mana for 2.000.000).

More info about stat potions see in table in Guide section.

Also, soon I will add taverns on “easy-2” maps, where you can get mithril equipment as a reward.

How it was created: https://www.instagram.com/p/CJldsgmjT1w/

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