I play UO from 1999 and pretty enjoyed LoA during open beta. It certanly feels like ‘enchanced’ UO, close to UO 2 as we wanted it. There are some minor problems with UI and other tiny stuff which certanly could be improved in time..
The only one real problem: I’ve tried to get out of guarded zones to find a PvP fight and… failed. This ‘safe’ zones are way too big. They should end 50 meters from town borders, or even less (like it was in UO). Either way it doesn’t feel like sandbox experience, no danger, no real emotions.. no UO feeeling.
I hope devs could consider to change this concept.