Category Archives: Roguelike blog

Tangaria – open-source MMORL (multiplayer roguelike).

TomeNET: why open-source matters?

In continuation of the discussion about public git repo … I believe right now there are more players who willing to contribute than before (in compare to 3 previous years which I play). I’ve met questions about repo quite often … Continue reading

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[tileset] ‘Tangar’s tileset’ — 1-bit pseudo-graphics font for TomeNET or any other games who wish to use it :D

Hi ho! I’m not a developer… but I’m a big fun of roguelike games and especially TomeNET – online multiplayer roguelike game. After I first time tried TomeNET (and had YASD lol) two years ago, my dream was to make it more ‘readable’ … Continue reading

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Tangar’s To-Do list

This is list of my current and past work to help TomeNet (http://tomenet.eu). Last time updated long time ago… Need to re-update 🙂 Videos: 1) // DONE video-reviews Ru, En  2) // DONE streams Ru, En 3) // DONE “call for players” videos ru1, ru2, ru3, ru4 // en1, en2, en3, en4 4) … Continue reading

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Why TomeNET doesn’t have public git? (opinion)

There is a discussion on Discord – why TomeNET doesn’t have public git? I’ll try to explain my vision on it. I do not know for sure. I heard that devs got private git. Why is it private? Because devs decided … Continue reading

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TomeNET needs public git repository

In the past I though about roadmap of development as quite important thing.. Hell to it! But what would be great to have – public git repository so TomeNET’s community could contribute to the project. I believe there are several people around … Continue reading

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Make ‘poison’ useful

Currently there is absolutely no sense in using poison when you play runie: monsters do not care about poison It would be fun to have some monsters who would be if not susp_poison (but why not actually!?), but at least … Continue reading

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[class] Runemaster ideas

Recently devs made very important update with new runemaster features, such as (from /motd): – Swapped glyph and sigil, surge has a new effect. – Renamed sigil to seal (res), boon to sigil. – Enhanced mod no longer requires holding … Continue reading

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What’s new in TomeNET (MMORPG-roguelike)

It’s been a couple of months since my past ‘review’ of TomeNET; Life in the game boils and beats with the key! What’s new: 1) In TomeNET an interesting update of the runemaster class! Details can be found by going … Continue reading

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TomeNET online roguelike – deepest gameplay of all MMORPG

Hiho! I play TomeNET for a 3 years and I feel that this is the deepest online game in terms of gameplay. It got enhanced roguelike features in perfect bond with modern MMORPG concept and… Tolkien lore. I’m trying to … Continue reading

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